DMS 462/562: Game Design

Project 4

Due Tuesday, December 11, noon ("final exam")

Goal: Teams will go through the complete process of designing a game. Major steps of the process include physical prototyping, formal play-testing, balancing, creating design documents, and organizing the team. You will create a plan for a full game, and either implement the final game or a meaningful subset of it. The game may be of any style or genre. It may be designed for any target audience, but remember that in most cases your play-testers will be college students. The game should be multi-player. Projects will be developed by teams of 3 - 4 persons.

Requirements

The following stages during the semester are required for all projects:

Final Requirements

Timeline

Specific deadlines: