DMS 462/562: Game Design

Project 2

Due Tuesday, October 9, in class

Create a game, with the following constraints:

Basic rubric

12.5% Presentation: game & rules presented in a form that is clear, well-written, complete, and organized (formatting, grammar, etc)
30% Functionality: game is playable and has no obvious ambiguities, loopholes, significant imbalances, or other obstacles to completing play; game provides "interesting choices" for players
20% Fits assignment: adapts existing game mechanics to a new subject; the mechanics and narrative work to reinforce each other
12.5% Creativity: game demonstrates uniqueness & imagination
12.5% Teamwork: group worked together, and used appropriate organizational tools
12.5% Teamwork, part 2: evaluation by teammates