DMS 462/562: Game Design
Game analysis - Chapter 3
Due Thursday, September 27, 11:59pm
Choose an existing, professionally designed game to analyze. You will use this game for chapters 3, 4, & 5.
Create a Google doc for your writeup, and share it with me (depape@buffalo.edu)
Include in the document:
- title of the game
- designer of the game & year it was released
- a one-sentence description of the game
- a link to more information about the game; this should be either an official website, or a boardgamegeek.com page, Wikipedia page, or similar source
While reading chapter 3, apply the topics to your chosen game. In your writeup, describe each of these properties of the game:
- invitation to play
- number of players
- player roles
- player interaction pattern(s)
- objective(s)
- procedures
- some example rules:
- one basic rule that's important to the game
- how one object (or type of object) is defined
- one restriction on player actions
- resources
- source of conflict
- boundaries
- possible outcomes